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Diskussion om Minecraft og crafters.dk
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atlem
Posts: 251
Joined: 12 Dec 2010, 15:39
Location: norway

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Post by atlem »

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Last edited by atlem on 02 Apr 2011, 00:53, edited 1 time in total.
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CptTomatoKing
Posts: 861
Joined: 07 Nov 2010, 12:38
Location: Undervands Byen

Re: blinking red stone

Post by CptTomatoKing »

mener at den stopper efter 15 blokke
ved ikke hvorfor det er lavet sådan men det gør den bare

her er løsningen på dit problem
Imagebillede af NOT Gate fra http://www.minecraftwiki.net/
To mine, or not to mine...
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atlem
Posts: 251
Joined: 12 Dec 2010, 15:39
Location: norway

Re: blinking red stone

Post by atlem »

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Last edited by atlem on 02 Apr 2011, 00:54, edited 1 time in total.
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MemorianX
Posts: 123
Joined: 07 Nov 2010, 14:06

Re: blinking red stone

Post by MemorianX »

it think the reason why it stop the action is taking place to far from an active player, basicaly chuncks of the world gets unloaded when there is no active player in them, which means any action in those chuncks simply stops and mobs despawn
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xcanner
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Re: blinking red stone

Post by xcanner »

I believe MemorianX is correct. It kinda like trees and grass wont grow, if there arent an active player in the chunk
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bobiboblolo
Posts: 484
Joined: 29 Dec 2010, 19:53

Re: blinking red stone

Post by bobiboblolo »

test it with more players
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